Muddled Times
Issue:Issue 9, April 2001
Section:Articles
Author:Gza

A Killer's Defence

The Gza here. I just wanted to explain to you briefly how and why I chose to start killing. When I first played mud and figured out what was goin on, I craved interaction, I was an unimportant low-life newbie and hardly anyone would talk to me, no matter how friendly I was. I wanted some response. I wanted some interaction, some attention!

I asked people how you get to be a good player. They said it takes years. What, me? Play a stupid little word game for years? Ha, it's not worth it, I thought, you must be able to do it quickly. I begged people for secrets; I learned like one secret. I eventually made friends, despised pks and made mus and sat in the tearoom for a bit. This was not enough. People kept eating wafers in fights when they attacked me. I wanted to get wafers to protect myself. No one would tell me where they were, which ones were good and what I had to do to get them. It took me ages to work it out, and eventually I got it. I was addicted to the big points I could get from killing since I was bad at getting points and I was sick of people killing my warlocks that took me weeks to get. So I started as a rapper/pk, a real hard man :-)

Then I got hooked. That's it. Simple.

Then I wanted to be the best. Now I realise I don't have the time, motivation or resources to do that. So now I want to make wiz and make the game as much fun for people playing it now as it was for me and to explain to people why they shouldn't do the things I did.


... click here to return to the front page.