Muddled Times
Issue:Issue 24, October 2003
Section:Events
Author:Darknight

August's Sorcerer War

I love sorcerer wars. Best way to pass the time being gruesome, wanton, blood-thirsty and completely unhindered by insults from the recently deceased. Any chance I get I join a sorcerer war, and this particular one was great!

Hosted by the notorious Marmite, the sorcerer war kicked into gear with a measly three people. It was just me (Kazuma), Goth and Tyrant, with Heiach sitting in the tea-room as a guest. As soon as the generous sum of 12,800 points was temporarily placed upon our heads, a furious rush into The Land commenced. For me, first thing was first ... I needed some survival kit. A quick "wh par" sent me to the airing cupboard, and then off over the cliff in search of a boat. After grabbing the coracle, I set sail for the shipwreck, grabbed the easy wafer and chart directions, and made a run for draggy isle. The broadsword and amulet were mine for the taking! Ok, I was now ready to do some killing!

After a wrong direction on the way back, I found myself on the shipwreck again with 23 stam and 521 points to sorcerer. Nothing I could do but rest up, so there I sat for a while. Checking the location of some wafers while I slept, I found two of them residing in box0 ... carried by Tyrant. 90 out of 100 stam I deemed was enough to start moving again, so I made a quick dash for isle of woe, and started my headless-chicken run. Back onto the mainland again, I luckily stumbled into zombie1 who was carrying a highly prized wafer, which I hastily pinched. At last, my first taste of blood arrived at the rapids with Goth! Almost immediately after I attacked my invisible state wore off ... damn. None the less, I whipped out the broadsword and started my onslaught. Things started to look dire, Goth hit me to 35 stam and I had hardly scratched him in return. Time to eat a wafer. Right, back up a little, and still hitting Goth. A little way down the line and it’s 54 stam me vs covered in wounds Goth. Tyrant arrives, and I attempt a quick steal of that box0. He then also joins the fight attacking both Goth and me. *Sigh* this could take a while ... I eat my second wafer, and in the same breath steal his box. I empty the box into my coracle and then notice Tyrant try and steal it back! Goth also tries to flee and I reattack ... trying to use my coracle as a weapon ... damn typo! Goth gets a few free hits ... and I’m very quickly pushing up daisies.

Well, the end of my first fight, but nothing to fear, Marmite is re-sorcerising! Back into The Land and I find Tyrant has picked everything up, broadsword, wafers and seaboat included. Goth was lazily sleeping in the hut! Prime opportunity, so I grabbed a quick weapon, the staff, and ran in to finish the job I started earlier! First hit puts into critical condition and a well placed cripple ensures his mind is occupied with uncrippling rather then fleeing. Persona saved on +2,879 points. Running around I bump into Goth again at the cave and start another fight with him. This time he has his way with me, killing me outright. Another death, another re-sorcerising. At this point I also noticed Snarf had joined in, as had Sallyann. Now, with five of us in The Land, much of the wafers gone, and useful items spread amongst the others, I was running out of options. Passing Tyrant and Goth at the rapids having a fight I jumped in and attacked Tyrant. I foolishly attempted to steal his coracle mid fight, unsuccessfully, and instead set my sights on his amulet. Having stolen the amulet, I blinded him and attempted a few more steals on his coracle, still however, to no avail. Hitting tyrant to seriously injured, he attempted to flee, and re-sited leaving all of what I gathered at the beginning of the set! Goth managed to pick up the Broadsword which I quite wanted back.

Now I was in a bit of a fix. Running around on 18 stam is liable to get you attacked by not only sorcerised persona but also mobiles. A few quick steals of that broadsword and it was back in my possession, but Goth attacked me after. Oh well, wafer9 do your stuff ...

Wafer9 obviously wasn’t enough, and I had a 7 stam flee. Oh, and NEVER type ‘k z’ instead of ‘ql z’ after a low stam flee. That gets you quickly killed *mutter* Oh well, another resorc, and I found myself in the basilisk’s territory losing points from a silly death to bas, and then ending up in a fight with it. After killing it, I made my way back to familiar ground, and found Goth was sleeping in the hut again ... So I jump in and start the fight. Soon after, Tyrant joins in and I flee half dead again. This time I do a quick search for a seaboat and find the coracle ditched in mountains. After getting it, I make a mad run for the shipwreck, mess the directions up, and lose 600 points from drowns. At the shipwreck I find myself on 3 stam and Marmite announces the end of resorcing in 10 minutes. You could say I wasn’t filled with confidence at that point.

I slept till 89 stam and found Sallyann at vicious rocks carrying all the important stuff. For the second time in the set I ran for the isle of woe and back to the mainland. Goth, yet again lingering around the hut was my first target, and right to the script, in jumped Tyrant right after ... deja vu or what. Crippled, I attempted to flee on 3 stam but Tyrant reattacked, hit me to 1 stam and I fled again. I actually got away, collecting my coracle again, and collapsed unconscious at the isle of woe. This procedure repeats for a while, usually only with Tyrant though, the common formula flee -> return -> get seaboat -> collapse unconscious at isle of woe.

A little later, I was attacked by Snarf. This time, he grabs the coracle so I have no way of getting to sea. In a hurried attempt to get into the dark parts of the mine I get attacked numerous times by him dropping me all the way to 11,417 points. On my way to shelter, I snag a misplaced cape and dinghy and again run for isle of woe. By this time it was almost all over! There were only three of us left, Snarf, Goth and myself! For the last time, I attacked Goth and the thief also joined in. After Goth fleeing a few times I eventually caught him, and ended his life bringing me back up to sorc level. Now it was down to just me and Snarf. That fight quickly came about I had cape and the halberd for a weapon, he had the broadsword as a weapon. The last fight was quite close, I got Snarf to critical before he took my last 10 stam and became the winner.

Well, that’s the end of the sorc war! Snarf came first, myself (Kazuma) second and Goth in third place. It was a great sorcerer war, thanks Marmite!


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