Issue: | Issue 4, June 2000 |
Section: | Interviews |
((----*))reset
Time-stamp: 14:13:41 on 20-MAY-2000.
This is reset 725, using slot 0.
An auto-reset will be initiated in approximately 87 minutes.
[----*]summon
wdi
Wdi
the sorcerer moved.
Wdi the sorcerer has just arrived.
(Karya the melancholy witch) waves.
Wdi the sorcerer bows.
Wdi the sorcerer smiles.
Wdi the sorcerer says "See, nice place
this.".
(Karya
the melancholy witch) nods.
[----*]l
Viewing gallery.
This is a flat platform, carved into the rock overlooking a huge
cavern. The
view
is truly fantastic, a vivid spectacle of strange shapes and colours which
combine
in a way you cannot but find overwhelming. Rather than standing around
drinking
in the sights, however, you turn to a more practical interpretation.
It
looks like the only way you can climb out of here is to the east, and from
there
you should be able to make it out of the cavern.
Wdi the sorcerer is here carrying a golden
arrow and a star0.
Wdi the sorcerer is now unattackable.
Wdi
the sorcerer glances around.
(Karya the melancholy witch)
says "Ok, you're safe now ...".
(Karya
the melancholy witch) grins.
(Karya the melancholy witch)
says "feel free to ask for invisibility at any
time".
[----*]qw
(Karya the melancholy witch)
Shlinky the sorcerer
Snypster the protector
Pippin the hero
Reference the yeoman
Gza the swordsman
Falicity the heroine
Deter the swordsman
Wdi the sorcerer
Savort the sorcerer
Cloud the fluffy mage
Marmite the swordsman
(Feeder the superheroine)
Niles the swordsman
Rio the superhero
Andi the hero
Dclxvi the necromancer
(Reverence the warlock)
Kerreamn the superhero
Wdi the sorcerer says "I don't think many
dangerous people are on...
Um..".
(Karya
the melancholy witch) says "you never
know ...".
Wdi
the sorcerer nods.
(Karya the melancholy witch)
says "Ok ...".
Wdi
the sorcerer gulps.
(Karya the melancholy witch) grins.
(Karya the melancholy witch)
asks "How long have you been playing MUD2 for?".
You hear a rushing sound in the distance, as if a huge torrent
of water
has
just started to flood somewhere.
Wdi the sorcerer says "Well, it
seems like an age... About 2 and a half
years
now. I started in November of 1997.".
(Karya
the melancholy witch) says "Not that
long after MUD2 started on
Wireplay
...".
(Karya
the melancholy witch) asks "how did
you come across MUD2 on Wireplay?".
Wdi
the sorcerer says "Well, so I'm told,
but apparently...".
Wdi
the sorcerer says "I remember finding
it on the CD when they
released
the second version. They sent me a copy, I think, because I was on
the
original testers list.".
Wdi
the sorcerer says "The EF2000 days :-).".
(Karya
the melancholy witch) asks "At that
point, had you played any other
muds?".
Wdi
the sorcerer says "Um, I had on AOL
briefly, but I didn't know they
were
MUDs at the time.".
Wdi the sorcerer makes some magical gestures.
Wdi the sorcerer says "They were rubbish,
by the way :-".
(Karya the melancholy witch)
asks "What did you play on AOL? And how did it
compare
to this mud?".
For your information: there are 150 mobiles still alive.
[----*]ql
Viewing gallery.
Wdi the sorcerer is here carrying a golden
arrow and a star0.
Wdi the sorcerer says "I remember one
vaguely which involved buying a
space
ship and flying off to planets. It was split between "ground" rooms
that
you
walked in and "space" rooms that you flew through. I think Richard
mentions
it in that review of MUDs he did. It was quite old".
Wdi
the sorcerer smiles.
(Karya the melancholy witch)
asks "Federation?".
Wdi
the sorcerer exclaims "Yes, I think that's
it!".
(Karya
the melancholy witch) exclaims
"I played that for a while!".
Wdi
the sorcerer asks "Did it say something
about an Emperor if you
typed
CHEAT?".
(Karya
the melancholy witch) says "I wasn't
keen on it though".
(Karya
the melancholy witch) says "hmm I
can't remember, I didn't stick with
it
for long, wasn't my kind of thing".
Wdi the sorcerer says "I only
played it for a few days.".
(Karya
the melancholy witch) nods.
(Karya the melancholy witch)
asks "Have you tried any other muds since playing
Wireplay
MUD2?".
Wdi
the sorcerer says "Well, a few little
ones here and there to try
things
out. Like everyone says, the Internet ones seem generally very samey.".
For your information: there are 125 mobiles still alive.
Wdi the sorcerer whispers "I quite
liked PKMUD though...".
(Karya
the melancholy witch) exclaims
"oooh!".
Wdi
the sorcerer says "Try going in there
with APK attitudes :-)".
(Karya the melancholy witch) grins.
(Karya the melancholy witch)
asks "can you briefly describe what that was like
to
play?".
Wdi
the sorcerer says "I played Shades too.".
Clouds are gathering overhead.
Wdi the sorcerer says "PKMUD? It's
basically a great big PK bash across
a
load of loosely connected rooms.".
Wdi
the sorcerer says "All persona get
SNOOP from the word go, though,
so
you can basically watch the best players and get good quick. But I think
that's
the idea.".
It has started to rain.
(Karya the melancholy witch) nods.
(Karya the melancholy witch)
asks "what is it about this mud, that brings you
back
after you have tried other muds?".
Wdi
the sorcerer says "Um, I wouldn't say
it brings me back, because I
don't
really leave as such... The other games are just short diversions :-).".
(Karya
the melancholy witch) smiles.
(Karya the melancholy witch)
asks "why do the other muds lack, that they don't
tempt
you away?".
Wdi
the sorcerer says "Mmm... Some
combination of lack of depth,
atmosphere,
community, challenge, style, originality... I can't really define
it
very well - MUD2 is just ten times better :-).".
(Karya
the melancholy witch) grins.
(Karya the melancholy witch)
asks "why did you chose the name "Wdi" to play
mud
with?".
Wdi
the sorcerer says "Um, it was my
Wireplay username :-).".
Wdi the sorcerer makes some magical gestures.
(Karya the melancholy witch)
asks "how did it come about being your Wireplay
username?".
Wdi
the sorcerer says "It's meant to be a
"funny" way to spell Woody,
which
is sort of my (non-abusive) RL nickname.".
(Karya
the melancholy witch) says "ahh".
Wdi
the sorcerer blushes.
(Karya the melancholy witch) grins.
Wdi the sorcerer says "Not that that
knowledge stops Joey from saying
double-you-dee-aye
to annoy.".
(Karya
the melancholy witch) grins.
(Karya the melancholy witch)
says "you and Gdn run Muddy together ...".
(Karya the melancholy witch)
asks "did you introduce him to mud?".
Wdi
the sorcerer says "Yes, a few days
after I started playing.".
Wdi
the sorcerer says "I think he hates me
for it.".
Wdi
the sorcerer smiles.
(Karya the melancholy witch) laughs.
(Karya the melancholy witch)
asks "what is it like playing with a RL friend?
Do
you play on line together too?".
Wdi
the sorcerer asks "It seems the normal
thing to do to me... How can
you
not discuss game things with players you know?".
Wdi
the sorcerer wonders.
Wdi the sorcerer says "I'm not sure what
you mean by the second
question
:)".
(Karya
the melancholy witch) says "yes, but
I meant what is it like playing in
the
game with Gdn? ...".
(Karya
the melancholy witch) asks "are the
two of you different on line, than
you
are off line?".
Wdi the sorcerer says "I don't
think so, not by much. But I noticed
that
I talk to him (and Joey) in the game in a different way to the way I do
to
other players. Other people seem to do that to, from what I've seen.".
(Karya the melancholy witch) nods.
(Karya the melancholy witch)
asks "Did you introduce Joey to mud too?".
Wdi
the sorcerer nods.
Wdi the sorcerer groans.
Wdi the sorcerer says "Sorry about that.".
(Karya
the melancholy witch) laughs.
Wdi the sorcerer says "He's a nice person
really :-)".
(Karya
the melancholy witch) grins.
In the distance, you hear the clear notes of
a flute ringing through
the
air.
(Karya the melancholy witch)
asks "when you first starting playing mud, who do
you
particularly remember, from that time?".
For your information: Serenety the warlock is worth 20,914
points if killed.
In the distance, you hear the clear notes of
a flute ringing through
the
air.
Wdi the sorcerer says "Quite a few people.
Alftdog, Talker, Tarl,
Cerbrus,
Whabey, Wabble, Yatsura (who's now back, i think), Fleet, Earwax,
Cockroach,
Benny, Mankoid, Meek.".
(Karya
the melancholy witch) exclaims
"what ever happened to Cerbrus?!".
(Karya
the melancholy witch) asks "He was
one of the first players on WP mud,
wasn't
he?".
Wdi
the sorcerer says "He went off to Quake
and never returned.".
(Karya
the melancholy witch) says "ahhh".
Wdi
the sorcerer says "BB1 is full of his
rants.".
Wdi
the sorcerer smiles.
(Karya the melancholy witch)
asks "who has been the greatest influence in your
mud
career, and why?".
Wdi
the sorcerer asks "Um, one person?".
(Karya
the melancholy witch) says "name as
many as you like".
Wdi
the sorcerer says "I could give you a
list of a hundred.".
Wdi
the sorcerer grins.
Clouds are gathering overhead.
Wdi the sorcerer glances up.
In the distance, you hear the clear notes of
a flute ringing through
the
air.
(Karya the melancholy witch)
asks "if you had to narrow it down, who has been
the
biggest influence on you?".
In the distance, you hear the clear notes of
a flute ringing through
the
air.
Wdi the sorcerer says "So one person then?
:-) Sorry about this :).".
(Karya
the melancholy witch) grumbles.
(Karya the melancholy witch)
says "umm one person, and why, then list a few
...".
It has started to rain.
Wdi the sorcerer smiles.
Wdi the sorcerer says "Right, that's a
really hard question. Let me
think
about this...".
(Karya
the melancholy witch) nods.
[----*]qw
(Karya the melancholy witch)
Heiachi the warrior
Snypster the swordsman
Deter the swordsman
Serenety the warlock
Misterdee the surrealist hero
Vaevictis the protector
Cornflake the wayfarer
Brocken the hero
Marmite the swordsman
Medusa the surrealist superheroine
Eleven the heroine
Savort the sorcerer
Wdi the sorcerer
Andi the hero
Kerreamn the sorcerer
Wdi the sorcerer thinks.
Kerreamn the sorcerer has just arrived.
Kerreamn the sorcerer says "hi".
Wdi
the sorcerer waves.
(Karya the melancholy witch) smiles.
Wdi the sorcerer blinks.
Kerreamn the sorcerer says "i have
come to view too".
(Karya
the melancholy witch) says "hi".
Kerreamn the sorcerer blows a cloud of powdered dragonblood into
the
air.
[----*]ql
Viewing gallery.
It is raining.
Kerreamn the sorcerer is here carrying a sampan, a cape, a
firestone0, a
ring6, a scroll0, a potty, a mortar, 2 keys, a giant
key, a key10 and a
longsword.
Wdi
the sorcerer is here carrying a golden arrow and a star0.
Kerreamn the sorcerer says "doesn't
work".
Wdi
the sorcerer giggles.
Kerreamn the sorcerer makes some magical gestures.
Kerreamn the sorcerer says "ooh".
Kerreamn the sorcerer says "he's
coming".
Kerreamn the sorcerer makes some magical gestures.
Savort the sorcerer has just arrived.
You hear sounds of combat, as Savort the sorcerer attacks
Kerreamn the
sorcerer.
You
hear a crack, as Savort the sorcerer hits Kerreamn the sorcerer
with
his two-handed sword.
You
hear fast movement, as Kerreamn the sorcerer misses Savort the sorcerer.
Kerreamn the sorcerer says "hi".
Wdi
the sorcerer laughs, out loud.
(Karya the melancholy witch) laughs,
out loud.
You hear a crack, as Savort the sorcerer hits Kerreamn the
sorcerer
with
his two-handed sword.
You
hear a swish, as Kerreamn the sorcerer misses Savort the sorcerer with his
longsword.
Savort
the sorcerer looks at Kerreamn the sorcerer.
You
hear a swish, as Savort the sorcerer misses Kerreamn the sorcerer
with
his two-handed sword.
You
hear a stinging blow, as Kerreamn the sorcerer hits Savort the sorcerer
with
his longsword.
Kerreamn
the sorcerer has eaten a wafer14.
Neglected here is a seaworthy sampan, large enough for
only one person.
You hear a slicing sound, as Savort the sorcerer hits
Kerreamn the
sorcerer
with his two-handed sword.
You
hear a parried blow, as Kerreamn the sorcerer misses Savort the sorcerer
with
his longsword.
A small, heavily-used mortar with writing on it has been
placed close
by.
Wdi the sorcerer says "Excuse
me, you two. This is a private function.".
An ancient scroll has been placed here.
There
is a potty here.
A
rusty key can be seen here.
A
rusty key can be seen here.
There
is a giant key lying here.
An expertly-tooled key has been dropped over to one side.
Savort the sorcerer looks at Kerreamn the sorcerer.
A short while later ...
You
hear a slicing sound, as Savort the sorcerer hits Kerreamn the
sorcerer
with his two-handed sword.
You
hear sinews tearing, as Kerreamn the sorcerer hits Savort the sorcerer
with
his longsword.
Savort the sorcerer has fled by going east.
A mighty, two-handed sword glimmers here with subdued fury.
Staggering wildly, Savort the sorcerer has just left.
Kerreamn the sorcerer has picked up the sampan.
Kerreamn
the sorcerer has picked up the mortar.
Kerreamn
the sorcerer has picked up the scroll0.
Kerreamn
the sorcerer has picked up the potty.
Kerreamn
the sorcerer has picked up the key3.
Kerreamn
the sorcerer has picked up the key0.
Kerreamn
the sorcerer has picked up the giant key.
Kerreamn
the sorcerer has picked up the key10.
Wdi
the sorcerer has picked up the two-handed sword.
Wdi the sorcerer waves his two-handed
sword.
(Karya the melancholy witch) grins.
Kerreamn the sorcerer grins.
[----*]ql
Viewing gallery.
It is raining.
Kerreamn the sorcerer is here carrying a cape, a
firestone0, a ring6, a
sampan, a mortar, a scroll0, a potty, 2 keys, a giant
key, a key10 and a
longsword.
Wdi
the sorcerer is here carrying a golden arrow, a
two-handed sword and a
star0.
Kerreamn the sorcerer has just fallen asleep.
(Karya the melancholy witch) coughs.
Kerreamn the sorcerer has woken up!
Wdi the sorcerer giggles.
(Karya the melancholy witch)
asks "mind sleeping somewhere else please?".
Kerreamn the sorcerer has given the cape to Wdi the sorcerer.
Kerreamn
the sorcerer has just fallen asleep.
(Karya the melancholy witch) grumbles.
Kerreamn the sorcerer has woken up!
Kerreamn
the sorcerer sniffles...
Wdi the sorcerer blinks.
(Karya the melancholy witch) groans.
Kerreamn the sorcerer has just fallen asleep.
Some time later ...
Kerreamn
the sorcerer has woken up!
Kerreamn
the sorcerer has just fallen asleep.
Wdi
the sorcerer has just thrown his two-handed sword eastward.
Wdi
the sorcerer sniffles...
Kerreamn
the sorcerer has woken up!
Kerreamn
the sorcerer sniffles...
With
a bit of effort, you push Kerreamn the sorcerer eastward.
Kerreamn the sorcerer has just left.
(Karya the melancholy witch) giggles.
Wdi the sorcerer tells you "So much
for nobody coming here :)".
[----*]ql
Viewing gallery.
It is raining.
Wdi the sorcerer is here carrying a golden
arrow, a cape and a star0.
[----*]l e
Looking eastward, you see a place known as "above
cavern". It
contains
Kerreamn the sorcerer.
Wdi the sorcerer sniffles...
Wdi
the sorcerer glances east.
Wdi
the sorcerer has just been sick...
Wdi
the sorcerer sneezes...
(Karya the melancholy witch)
says "hmm we need a fire here ...".
Wdi the sorcerer sniffles...
Wdi
the sorcerer sniffles...
[----*]dr fire
YEOWW!
You burn yourself when you touch the fire7.
Fire7
dropped.
Wdi the sorcerer smiles.
Wdi the sorcerer sneezes...
Wdi the sorcerer asks "Do you mind coming
back to that question?".
Wdi the sorcerer coughs...
It has stopped raining.
Wdi the sorcerer apologises to you.
(Karya the melancholy witch)
asks "no problem ... do I need to repeat it?".
Wdi
the sorcerer says "No :-)".
(Karya
the melancholy witch) grins.
(Karya the melancholy witch)
says "phew".
Kerreamn the sorcerer has just arrived.
Kerreamn the sorcerer says "cape
please".
Kerreamn
the sorcerer says "ii's coming again".
Kerreamn the sorcerer makes some magical gestures.
Wdi
the sorcerer has given the cape to Kerreamn the sorcerer.
�Kerreamn
the sorcerer says "oh no, its ok".
Kerreamn the sorcerer has given the cape to Wdi the sorcerer.
Kerreamn the sorcerer has just left.
Wdi the sorcerer blinks.
(Karya the melancholy witch)
says "curious".
Wdi the sorcerer has become crippled!
Wdi the sorcerer says "The vampire's going
to summon me. That's his
game.".
Strewn before you is a gothic-looking, oppressively black cape.
Wdi the sorcerer says "He probably has no
summon protection.".
(Karya
the melancholy witch) nods.
With a bit of effort, you push the cape eastward.
Wdi the sorcerer smiles.
Wdi the sorcerer glances east.
For your information: Serenety the warlock is worth 20,914
points if killed.
For
your information: there are 100 mobiles still alive.
Wdi the sorcerer blinks.
Wdi the sorcerer smiles.
(Karya the melancholy witch)
says "anyway ...".
(Karya
the melancholy witch) exclaims
"back to the interview!".
Wdi
the sorcerer smiles.
Wdi the sorcerer makes some magical gestures.
Wdi the sorcerer says "Was there a
question? I'm losing packets here
:-/.".
(Karya
the melancholy witch) says "who has
most influenced you ...".
Wdi
the sorcerer coughs.
Wdi the sorcerer says "I though you said to
skip that...".
Wdi
the sorcerer asks "And come back to it?".
Wdi the sorcerer makes some magical gestures.
Wdi
the sorcerer makes some magical gestures.
Wdi
the sorcerer makes some magical gestures.
(Karya the melancholy witch)
says "ahh yes ...".
Wdi the sorcerer makes some magical gestures.
(Karya the melancholy witch) blushes.
Wdi the sorcerer smiles.
(Karya the melancholy witch)
says "Gameplay has started a new award called
"Player
of Merit" ...".
(Karya
the melancholy witch) says "where a
player from each game is selected
for
the award ...".
Wdi
the sorcerer smiles, wryly.
Wdi the sorcerer says "Oops.".
(Karya
the melancholy witch) says "You have
chosen to be the first recipient
of
this award for MUD2 ...".
In the distance, you hear a low,
reverberating sound.
Wdi the sorcerer smiles.
Wdi the sorcerer says "Um...".
(Karya
the melancholy witch) asks "How do
you feel about receiving this
award?".
Wdi
the sorcerer says "Thank you :-))".
(Karya
the melancholy witch) grins.
For your information: a mortal reset is available.
Wdi the sorcerer says "Well, I think there
are other people who would
be
quite a bit more deserving of it (eg. it doesn't include immortals as I
understand),
but I'm honoured to have been chosen :-). As I understand it
there
are to be others...".
Wdi
the sorcerer thinks.
Wdi the sorcerer blushes.
Clouds are gathering overhead.
(Karya the melancholy witch)
asks "who would you like to see being the next
recipient?".
Wdi
the sorcerer asks "A mortal who's still
playing?".
(Karya
the melancholy witch) says "anyone at
all, past or present player".
Wdi
the sorcerer thinks.
It has started to rain.
[----*]reset
Time-stamp: 15:08:17 on 20-MAY-2000.
This
is reset 725, using slot 0.
An
auto-reset will be initiated in approximately 32 minutes.
Wdi the sorcerer says "Tom or Rosie or
Llysfaen or Jincks.".
Wdi
the sorcerer says "or someone else :-)".
(Karya
the melancholy witch) grins.
Wdi the sorcerer says "Those are mortals
only.".
Wdi
the sorcerer says "Obviously I don't
know what the wizzes do...".
(Karya
the melancholy witch) smiles.
Wdi the sorcerer says "Other than your fine
self and the Muddled Times
team.".
(Karya
the melancholy witch) grins.
(Karya the melancholy witch)
says "as part of the award, you get to design an
in-game
object ...".
Wdi
the sorcerer smiles.
(Karya the melancholy witch)
asks "have you, or what do you intend to design?".
Wdi
the sorcerer says "I asked for an
upright piano. :-)".
(Karya
the melancholy witch) asks "ahh!
where will it live?".
Wdi
the sorcerer says "Richard said in the
lounge bar. So maybe we can
have
honky-tonky sing songs there in the future.".
(Karya
the melancholy witch) grins.
(Karya the melancholy witch)
asks "what is your favourite part of the game?".
Wdi
the sorcerer says "Area, or component,
or what? :)".
(Karya
the melancholy witch) says "just
somewhere in the game you particularly
like,
whether it be one room, or a component you like playing in".
It has stopped raining.
Wdi the sorcerer thinks.
Wdi the sorcerer says "Um, probably the
Pagoda area, even though it's
quite
new.".
(Karya
the melancholy witch) asks "why the
Pagoda area?".
Wdi
the sorcerer says "There's enough potential
treasure there to
double
a reset score... :-)".
(Karya
the melancholy witch) smiles.
Wdi the sorcerer whispers "And
hardly anyone does it".
(Karya
the melancholy witch) says "... until
now ...".
(Karya the melancholy witch) grins.
Wdi the sorcerer smiles.
Wdi the sorcerer says "Actually, I was
lying.".
Wdi
the sorcerer says "It's rubbish.".
(Karya the melancholy witch) laughs.
Wdi the sorcerer gulps.
(Karya the melancholy witch)
asks "is there any single room in the game you
particularly
like?".
Wdi
the sorcerer says "Um, other than the t
troves or the tearoom or
the
illegal rooms or the special rooms... I quite like this room :-).".
[----*]l
Viewing gallery.
This is a flat platform, carved into the rock overlooking a huge
cavern. The
view
is truly fantastic, a vivid spectacle of strange shapes and colours which
combine
in a way you cannot but find overwhelming. Rather than standing around
drinking
in the sights, however, you turn to a more practical interpretation.
It
looks like the only way you can climb out of here is to the east, and from
there
you should be able to make it out of the cavern.
Wdi the sorcerer is here carrying a golden
arrow and a star0.
(Karya the melancholy witch)
asks "you chose the Viewing gallery to be
interviewed
in, why is that?".
Wdi
the sorcerer says "Hardly anyone comes
here.".
Wdi
the sorcerer says "Except when they
come to engage in mad
fights...".
(Karya
the melancholy witch) grins.
Wdi the sorcerer groans.
Wdi the sorcerer says "There doesn't seem
to be anything to do here
too,
which is very mysterious.".
Wdi
the sorcerer says "I must be missing
something.".
Wdi the sorcerer glances around.
[----*]qn
Looking eastward, you see a place known as "above
cavern". It appears
to
be empty.
(Karya the melancholy witch) smiles.
(Karya the melancholy witch)
asks "what was the atmosphere on the game like
when
you first played, compared to now?".
Wdi
the sorcerer says "It seems more open,
yet more dangerous at the
same
time.".
Wdi
the sorcerer says "That makes no sense.".
Wdi
the sorcerer thinks.
(Karya the melancholy witch)
asks "it's more open and dangerous now?".
Wdi
the sorcerer says "Ah...".
Wdi
the sorcerer blushes.
Wdi the sorcerer says "Sorry, it's more
open and dangerous *now*".
Wdi
the sorcerer says "When I joined it
seemed less dangerous but
slightly
more closed, if that makes sense.".
(Karya
the melancholy witch) nods.
Wdi the sorcerer says "Dangerous from a
playing/achieving and a general
point
of view.".
(Karya
the melancholy witch) says "do you
think that is due to sheer number of
players,
or the way the game has developed regardless of numbers".
Wdi
the sorcerer says "I'm not really
sure... I certainly do not think
that
it's exclusively to do with numbers.".
For your information: Serenety the warlock is worth 20,914
points if killed.
(Karya the melancholy witch)
says "there is high PK-ing activity around at the
moment
...".
(Karya
the melancholy witch) asks "what are
you views on PKs and PK-ing?".
Wdi
the sorcerer says "At the low-levels?
There seems to be little at
the
h0gh-levekls.".
Wdi
the sorcerer says "Player killing is
player killing - do it if you
want,
I say, don't if you don't. But don't cheat or bully.".
(Karya
the melancholy witch) smiles.
Wdi the sorcerer asks "Why do you say
there's more pking now?".
Wdi
the sorcerer asks "High activity?".
Clouds are gathering overhead.
Wdi the sorcerer blinks.
(Karya the melancholy witch)
says "there seems to be a lot of PKing going on
at
the moment, but it is mostly low-level PKing".
Wdi
the sorcerer nods.
(Karya the melancholy witch)
says "which affects the newbies a lot more
probably".
Wdi
the sorcerer says "It's that infernal
giant garden.".
(Karya
the melancholy witch) nods.
Wdi the sorcerer smiles.
It has started to rain.
Wdi the sorcerer says "As Fff is always
saying :)".
OK,
(Karya the melancholy witch) grins.
Wdi namedrops.
Joey the protector has just arrived.
Joey the protector hoots.
(Karya the melancholy witch) laughs.
(Karya the melancholy witch) waves.
Joey the protector bows.
Wdi the sorcerer asks "What are you doing
here?".
Joey
the protector asks "What do we have
here?".
Joey
the protector gasps.
Joey the protector says "Just thought I'd pop
in..".
(Karya
the melancholy witch) says "an interview
...".
(Karya
the melancholy witch) smiles.
Wdi the sorcerer says "It's This Is Your
MUD life.".
(Karya the melancholy witch) grins.
Joey the protector says "Ahh..".
Joey the protector has tried to steal the golden arrow from Wdi
the
sorcerer,
who hasn't noticed...
Joey
the protector has stolen the golden arrow from Wdi the sorcerer.
Wdi the sorcerer growls.
Joey the protector exclaims "So you
won't be needing this!".
Joey
the protector hoots.
Joey the protector has just left.
(Karya the melancholy witch) chuckles.
Wdi the sorcerer says "That didn't sound
like joey.".
Wdi
the sorcerer ponders.
(Karya the melancholy witch) ponders.
Wdi the sorcerer worries.
Wdi the sorcerer says "Gdn might have
broken into his house...".
(Karya
the melancholy witch) grins.
Wdi the sorcerer says "You think I'm
joking? :-)".
(Karya
the melancholy witch) says "anyway,
where were we ...".
(Karya
the melancholy witch) says "ahh yes,
giant gardens ...".
Wdi
the sorcerer smiles.
(Karya the melancholy witch)
asks "do you remember your first (non low-life)
death?".
It has stopped raining.
Wdi the sorcerer asks "Level 7 or above or
something?".
Wdi the sorcerer makes some magical gestures.
Wdi
the sorcerer makes some magical gestures.
Wdi
the sorcerer makes some magical gestures.
Wdi
the sorcerer makes some magical gestures.
(Karya the melancholy witch)
says "your first significant death, to you at the
time".
Wdi
the sorcerer nods.
Wdi the sorcerer thinks.
Wdi the sorcerer says "The first time I
really got upset was losing my
first
warlock, which I think due to some amazing luck got all the way to 75k.".
(Karya
the melancholy witch) asks "how did
you die?".
Wdi
the sorcerer says "To some horrible Pk!
I think it might have been
Agrazag,
actually <gulp>... I'm not sure.".
(Karya
the melancholy witch) grins.
Wdi the sorcerer says "I moaned about it on
Muddy. :-(".
Wdi
the sorcerer blushes.
(Karya the melancholy witch) grins.
(Karya the melancholy witch)
asks "how did you lose your first mage?".
Wdi
the sorcerer says "Er... To the banshee
<blushes again> the first
reset
I played.".
(Karya
the melancholy witch) cringes.
(Karya the melancholy witch)
asks "were you more upset about that, or losing
your
first warlock?".
Wdi
the sorcerer says "The warlock, because
by the time I'd got to mage
I'd
lost hundreds and hundreds of k. Anyway, no-one expects to live at mage
:-).".
(Karya
the melancholy witch) smiles.
(Karya the melancholy witch)
asks "which has been your most
upsetting/traumatic
death?".
Wdi
the sorcerer says "Sorry to be boring,
but probably the warlock one
again
:-).".
(Karya
the melancholy witch) nods.
(Karya the melancholy witch) ponders.
Wdi the sorcerer blinks.
(Karya the melancholy witch)
says "what do you feel about the current wizzes
...".
(Karya
the melancholy witch) says "and what
they do for the game as a whole
...".
Wdi
the sorcerer shrieks.
(Karya
the melancholy witch) grins.
Wdi the sorcerer exclaims "I refuse
to sign my own death warrant!".
(Karya
the melancholy witch) laughs.
Wdi the sorcerer says "I like them all :-).".
(Karya
the melancholy witch) chuckles.
(Karya the melancholy witch)
says "oh well ... worth a try ...".
Wdi
the sorcerer says "I don't know though
- I don't know how many
wizzes
are active.".
(Karya
the melancholy witch) nods.
(Karya the melancholy witch)
says "I meant the wiz community as a whole,
rather
than individual wizzes ..".
(Karya
the melancholy witch) says "for
example on recent forums, wizzes have
been
moaned at, blamed for various game issues".
Wdi
the sorcerer says "Well, maybe there
aren't enough wizzes.".
Wdi
the sorcerer says "Generally speaking.".
(Karya
the melancholy witch) nods.
Wdi the sorcerer says "Wizzes are always
being moaned at... :-/".
(Karya
the melancholy witch) asks "why would
you like to see more wizzes?".
Auto-reset initiated, you have 120 seconds to finish up. No
further
warnings
will be issued!
Wdi the sorcerer says "Well, if the game is
finally going to go global
and
a lot more players start to play then more wizzes might be a good thing.".
Wdi
the sorcerer says "I don't know the
exact scale or anything.".
(Karya
the melancholy witch) nods.
Wdi the sorcerer says "Obviously :).".
(Karya
the melancholy witch) grins.
(Karya the melancholy witch)
asks "Ok to carry on next reset?".
Wdi
the sorcerer grimaces.
Wdi the sorcerer nods.
Wdi the sorcerer bows.
Something magical is happening.
A short while into the next reset ...
[----*]l
Viewing gallery.
This is a flat platform, carved into the rock overlooking a huge
cavern. The
view
is truly fantastic, a vivid spectacle of strange shapes and colours which
combine
in a way you cannot but find overwhelming. Rather than standing around
drinking
in the sights, however, you turn to a more practical interpretation.
It
looks like the only way you can climb out of here is to the east, and from
there
you should be able to make it out of the cavern.
[----*]summon
wdi
Wdi the sorcerer has just arrived.
Wdi the sorcerer says ":-(".
Wdi
the sorcerer says "I couldn't get back
on.".
Wdi
the sorcerer looks glum.
(Karya the melancholy witch) nods.
Wdi the sorcerer says "Well, it works now.".
(Karya
the melancholy witch) says "to recap
...".
(Karya
the melancholy witch) says "we were
talking about the current wizzes ...".
Wdi
the sorcerer gulps.
Wdi the sorcerer giggles.
(Karya the melancholy witch)
asks "what would you do (or hope to do) for the game, when you
make wiz?".
Clouds are gathering overhead.
In the distance, you hear a bell toll.
It has started to rain.
Wdi the sorcerer says "What's this
"when" business?... I...".
Wdi
the sorcerer exclaims "!".
(Karya
the melancholy witch) exclaims
"ooooh!".
[----*]obit
The following players have died in fights this reset:
Dclxvi the protector, killed by the giant1,
Olazabal the mage, killed by Falicity the
championne and Cccc the champion,
Problem the yeoman, killed by Olazabal the mage and Tsunami
the necromancer,
Dclxvi the protector, killed by the giant1,
Dclxvi the protector, killed by 2 goblins and the
giant1,
Dclxvi the warrior, killed by 2 goblins and the
giant1,
Problem the protector, killed by the goblin37,
Deter the swordsman, killed by the banshee, the
alligator and the thief.
The
following non-first-game players have died to the touchstone this reset:
Dclxvi the hero, short of luck by 3.2%.
In the distance, you hear an incredibly loud
>*B*O*O*M*<.
Wdi the sorcerer says "That's his 2nd mage.".
(Karya the melancholy witch) nods.
Wdi the sorcerer looks glum.
It has stopped raining.
(Karya the melancholy witch)
says "when/if you make wiz ...".
(Karya
the melancholy witch) smiles.
Wdi the sorcerer smiles.
Wdi the sorcerer says "Um...".
Wdi
the sorcerer says "I really have no idea
what wizzes do, can't do, can do, need to do, have to do, must not do etc.
Speculating is sort of illegal too, eh... So...".
Wdi
the sorcerer says "I don't know.".
(Karya
the melancholy witch) smiles.
(Karya the melancholy witch)
says "Ok, outside of mud ...".
Wdi
the sorcerer gasps.
(Karya the melancholy witch)
says "in that "other realm" ...".
In the distance, you hear a bell toll.
Wdi the sorcerer says "Theoretical other
place.".
Wdi
the sorcerer says "Oh no...".
(Karya
the melancholy witch) nods.
[----*]obit
The following players have died in fights this reset:
Emily the sorceress, killed by (Someone),
Dclxvi the protector, killed by the giant1,
Olazabal the mage, killed by Falicity the
championne and Cccc the champion,
Problem the yeoman, killed by Olazabal the mage and Tsunami
the necromancer,
Dclxvi the protector, killed by the giant1,
Dclxvi the protector, killed by 2 goblins and the
giant1,
Dclxvi the warrior, killed by 2 goblins and the giant1,
Problem the protector, killed by the goblin37,
Deter the swordsman, killed by the banshee, the
alligator and the thief.
The
following non-first-game players have died to the touchstone this reset:
Dclxvi the hero, short of luck by 3.2%.
(Karya the melancholy witch)
exclaims "ooh the bells are really tolling today!".
(Karya
the melancholy witch) exclaims
"and I've just made you safe again!".
Wdi
the sorcerer smiles.
Wdi the sorcerer smiles.
(Karya the melancholy witch)
asks "...what do you do by day?".
Wdi
the sorcerer says "I'm a
semi-stereotypical, layabout student.".
(Karya the melancholy witch) grins.
(Karya the melancholy witch)
asks "what do you study?".
[----*]qw
(Karya the melancholy witch)
Gza the protector
Emily
Falicity the championne
Tsunami the necromancer
Dclxvi the hero
Barf the hero
Cccc the champion
Olazabal the protector
Problem the yeoman
Darkside the superhero
Wdi the sorcerer
Niles the hero
Brocken the superhero
Medusa the superheroine
Wdi the sorcerer says "A-level Maths,
Maths, Physic, Computing. I know, not very original :-/...".
(Karya
the melancholy witch) asks "oooh ...
4 A-levels?".
Wdi
the sorcerer says "Um...".
Wdi
the sorcerer says "Next year it's five
as standard.".
Wdi
the sorcerer says "Sort of...".
(Karya the melancholy witch) gasps.
(Karya the melancholy witch)
says "we did 3 in my day ...".
(Karya the melancholy witch)
says "well we did 4, but the 4th was General Studies".
Wdi
the sorcerer asks "And then down the mines
for five hours, right?".
(Karya
the melancholy witch) laughs,
out loud.
Wdi the sorcerer says "Everyone is forced
to do general studies as well. Well, they do at all the places I've seen.".
(Karya
the melancholy witch) says "5
A-levels ...".
(Karya
the melancholy witch) boggles.
(Karya the melancholy witch)
asks "what do you hope to do, when you have got your A-levels?".
Wdi
the sorcerer says "Go to university,
make my millions...".
(Karya
the melancholy witch) grins.
(Karya the melancholy witch)
asks "what will you study at university?".
Wdi
the sorcerer says "I don't know just
yet.".
Wdi
the sorcerer gulps.
(Karya the melancholy witch) grins.
(Karya the melancholy witch)
asks "what do you do in your spare time, aside from playing
mud?".
Wdi
the sorcerer says "Um, usual stuff,
also: read, attempt to write poor music... I ski when I get the chance, but
global warming is going in the wrong direction for this country for there to be
any snow ever again :-(.".
(Karya
the melancholy witch) asks "what sort
of things do you read?".
Wdi
the sorcerer says "Um, anything :-).
Anything that's recommended to me by someone else.".
(Karya
the melancholy witch) says "you write
music? what kind of music ... and do you play the piano (hence asking for an
upright piano?".
Cora
the warlock bids everyone greetings.
Wdi the sorcerer says "I *attempt* to play
the piano :-). I also *attempt* to write different kinds of music, it's usually
rubbish. :-/".
Clouds are gathering overhead.
It
has started to rain.
(Karya the melancholy witch)
says "do you write straight onto manuscript, or do you use a
sequencer too (I used to do both you see ... )".
For your information: there are 150 mobiles still alive.
In the distance, you hear the >CRACK<
of a cannon going off.
Wdi the sorcerer asks "You play?".
(Karya
the melancholy witch) nods.
Wdi the sorcerer says "Well I never knew
that.".
(Karya
the melancholy witch) smiles.
Wdi the sorcerer applauds.
(Karya the melancholy witch) grins.
It has stopped raining.
Wdi the sorcerer says "Um, I prefer
sequences and automatic editors.".
(Karya the melancholy witch) nods.
Wdi the sorcerer says "For the same reasons
I like word processors over notebooks - editing etc.".
(Karya
the melancholy witch) nods.
Wdi the sorcerer says "No need for
rubbers...".
(Karya
the melancholy witch) grins.
(Karya the melancholy witch)
asks "do you play any other games, apart from muds?".
Wdi
the sorcerer says "Computer games?
Online, I play Quake a little bit and I've tried a few other online games (The
Realm was quite good). Offline, I've played quite a few things (adventures,
arcade games, those excellent skiing games from Namco), and, um, so on).".
In the distance, you hear the shrill note of
a whistle being blown.
Wdi the sorcerer says "At the moment I�m playing through
the world's archives of freeware IF/text adventures.".
(Karya
the melancholy witch) says "ahhh".
Wdi
the sorcerer smiles.
(Karya the melancholy witch)
says "if you could add a module, or area to the game ...".
(Karya
the melancholy witch) says "in the
way that wizzes create quests ...".
(Karya
the melancholy witch) asks "what
would you design?".
Wdi
the sorcerer asks "For myself or for
anyone?".
(Karya
the melancholy witch) says "oh ...
for either, yourself, or for other players".
In the distance, you hear the clear notes of
a flute ringing through the air.
Wdi the sorcerer says "Um, well... I don't
know... Maybe something with a full size mirror and a water puzzle :-). That's
about as much as I've thought about it :-).".
Clouds are gathering overhead.
(Karya the melancholy witch) grins.
Wdi the sorcerer says "Hey, you could do a
back-to-front world by passing through a mirror...".
Wdi
the sorcerer thinks.
(Karya the melancholy witch)
exclaims "now the ideas flow!".
Wdi
the sorcerer smiles.
It has started to rain.
Wdi the sorcerer says "Well, you could have
objects that wouldn't work properly, maybe keys or something.".
(Karya
the melancholy witch) says "and
magical items that did the opposite to what people expect".
(Karya the melancholy witch) ponders.
Wdi the sorcerer says "Intriguing. Let's go
and start our own MUD.".
(Karya
the melancholy witch) grins.
For your information: there are 125 mobiles still alive.
(Karya the melancholy witch)
asks "Ok, have you thought more about that question I asked
you earlier?".
(Karya
the melancholy witch) asks " ... who
has influenced you the most in mud?".
Wdi
the sorcerer smiles.
Wdi the sorcerer says " I have it down to
two people with a big list of others...".
Wdi
the sorcerer says "Which is probably
lacking some really important people I've forgotten :-(.".
It has stopped raining.
Wdi the sorcerer says "Right... :-)".
(Karya
the melancholy witch) asks "so, who
are those two ... ?".
(Karya
the melancholy witch) asks "and why?".
Wdi
the sorcerer says "Concisely: Lexley
and Joey (independently). Lexley for being a great friend and a greater
explorer when she was a mortal player. Joey for also being a good friend and
also an ally and someone to discuss the game with. I know that doesn't really
talk about influences".
Hovering before you is Eros, wearing a blindfold.
Eros pulls his bow and shoots Wdi the sorcerer!
Eros
gives a satisfied smile, and flies away.
(Karya the melancholy witch) smiles.
Wdi the sorcerer says "But, well, you know
what I meant...".
(Karya
the melancholy witch) nods.
Wdi the sorcerer groans.
(Karya the melancholy witch)
asks "is your Eros partner asking after you?".
Wdi
the sorcerer says "Well, yes, but it's
Emily and I think she's getting back to hero".
(Karya
the melancholy witch) says "ahh".
[----*]wh emily
1 in the place known as "misty part of south
mountain".
[----*]wh emily
1
in the place known as "vertical shaft".
Wdi the sorcerer smiles.
In the distance, you hear a loud ~R~I~N~G~.
(Karya the melancholy witch)
says "is there any single, significant event you remember
particularly during the whole time you have played mud ...".
(Karya
the melancholy witch) says "whether
it be good, bad, quirky?".
Wdi
the sorcerer says "Wizzings: recent:
Fruitbat: sub-categories: cock-ups: Wdi: Typo: fleee ows.querrt".
Wdi
the sorcerer says "Or something like
that.".
Wdi
the sorcerer says "I've only seen about
two people actually make wiz.".
Wdi
the sorcerer says "Or three.".
(Karya
the melancholy witch) says "Fruitbat
and ...".
Wdi
the sorcerer says "Um, Antman I think.".
(Karya
the melancholy witch) asks "who do
YOU speculate will be the next wiz?".
Wdi
the sorcerer says "I didn't actually
*see* Fruitbat make wiz... I was staring at the option prompt at the time.".
(Karya the melancholy witch) nods.
Wdi the sorcerer says "Next wiz?...".
(Karya
the melancholy witch) nods.
In the distance, you hear a wolf baying
AAAOOOOOOHHHH.
Clouds are gathering overhead.
Wdi the sorcerer says "I think it's going to
be someone who's name I don't know of yet.".
OK,
(Karya the melancholy witch) smiles.
It has started to rain.
Wdi the sorcerer exclaims "That's
not meant to be a funny comment!".
Wdi
the sorcerer says "Sorry, I was meaning
that it would be someone from mud2.com or such.".
Wdi
the sorcerer blushes.
(Karya the melancholy witch) nods.
(Karya the melancholy witch)
asks "your website ... Muddy ... who's idea was that
originally?".
Wdi
the sorcerer says "Muddy was Gdn's
idea.".
(Karya
the melancholy witch) asks "did the
two of you plan it in the format it is now, or did it develop like that?".
Wdi
the sorcerer says "It developed from an
original which was basically a copy of Cat the wizard's website. :-)".
For your information: there are 100 mobiles still alive.
(Karya the melancholy witch) chuckles.
(Karya the melancholy witch)
says "but it is totally different to Cat's site ...".
Wdi
the sorcerer says "It wasn't originally
- it was exactly like it - even the background was grey with an image in the
centre of the page.".
(Karya
the melancholy witch) says "how do
you feel running the website of probably the most visited and favourite site
associated with WP Mud2?".
Wdi
the sorcerer says "I don't think it's
the most visited at the moment... I think it's been pipped by cat.com and the
Gameplay forum :-).".
(Karya
the melancholy witch) says "ahh but I
imagine everyone uses your site for news".
Wdi
the sorcerer says "Well, maybe to some
degree. I don't have time to update it as much.".
(Karya
the melancholy witch) nods.
(Karya the melancholy witch)
says "well, I THINK I have covered everything I intended to
...".
Wdi
the sorcerer smiles.
(Karya the melancholy witch)
says "so, thank you very much for allowing me to interview you
for Muddled Times".
Wdi
the sorcerer says "No, thank you :-).".
|
|
|
|
|